Mat_specular 0 tf2. 1 gnohp_tam no toob lliw 2FT ,tluafed yB. Mat_specular 0 tf2

 
<b>1 gnohp_tam no toob lliw 2FT ,tluafed yB</b>Mat_specular 0 tf2  Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0

use the same gold material as the gold weapon in team fortress 2 Primary Attack:melee,like a normal crowbar. 915. This issue started occurring after mesa 20. its a command in-game normally. Mayo (Banned) Mar 2, 2014 @ 5:06am !mat_phong 0 will do the trick I wonder why a max FPS script would make models shiny #13. Mapper probably fucked up. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. Then you can exit the game and upload your map. A: Go into the console and put in "mat_specular 0" without the quotes. mat_specular 0 // Controls specularity. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. Coins. Use the first for good graphics, use the second for. trust me, it works. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 Reply . Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console commands have no mention of this though. Try mat specular 1 or mat specular 0 Reply. Run these commands: mat_specular 0 map [your map] sv_cheats 1 buildcubemaps disconnect mat_specular 1 map [your map] Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Make a . tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Eventualmente, esto también se puede verificar apagando los cubemaps, usando mat_specular 0 para deshabilitarlos, sin embargo, esto necesita confirmación. Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. Create autoexec. mat_specular 1 will enable it again when you're in a map that was made PROPERLY. mat_specular 0; buildcubemaps; mat_hdr_level 2; mat_specular 0; buildcubemaps; What this does is building your cubemaps for both HDR and LDR lighting. The mat_fastspecular console variable doesn't work at all. I can tell because there's a little freeze after changing from 0 to 1 and when going from 1 to any number other than 0 it won't do anything. GitHub Gist: instantly share code, notes, and snippets. Go into your Garry's Mod root directory. 1:. cfg at. JonDanJimSam. KONAN Sep 22, 2017 @ 8:12am. mat_specular 0 Controls specularity. #6. txt file to 'autoexec. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. r_dynamic 0 //. 821K subscribers in the tf2 community. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your. cfg, include mat_phong 0 in this file. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. posted about 9 years ago. Date Posted: Apr 11, 2022 @ 11:56am. All of the "steel" or "metal" texture on players (except map or weaps) are this fuzzy burned thingy. //mat_specular 1 //mat_phong 1 //r_rimlight 0 //mat_colorcorrection 1 //mat_bumpmap 1 //mat_hdr_level 2 //mat_motion_blur_enabled 0 //mat_motion_blur_forward_enabled 0 //0This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Join. 0 coins. Disable Steam Cloud for TF2. Contains improved textures for dispenser and sentry as well as numerous props, decals, miscs and weapons. mat_specular 0. 0 pixel shaders and lower, Source computes diffuse illumination from up to two local light sources, either per pixel or per vertex. Might add this to the PSA. Of course, this loadout is possible to set up in the game. Зависит от старости железа. get a performance config and then manually raise the settings you want to keep high. try r_rimlights 0 and enable mat_phong 1 it gives a similar effect to mat_phong 0 but keeps the aussies a golden colour. Lobby doors automatically shut after four seconds. Level up: 24%, 304 Points needed. i have been making tests creating my own servers, or by all means hosting my own matches, i already made my mind those might not work on Valve's servers so i wasn't expecting them to work in casual. // The Credits mainly goes to the creators (in descending order scroll wise and ascending order importance wise) m0re, Quantum, Chris and irrelevant and yet most. The Saxxy, Golden Pan, and Golden Wrench all make gold statues out of players. Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects. trust me, it works. Mat_specular 0 plus mat_phong 0 actually fixes it. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. mat_specular 1 // Controls specularity. Engine Hunk Overflow. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. mat_bumpmap 1. shadows/ragdolls/gibs are the biggest performance drains if you're willing to. 3 Frags – +. Also at the end of all of this. I use config cause of my poor laptop. 0. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . mat_specular 0 // def. its thought to be a showcase map, not for competetive gameplay. This will be my last port of the year. Since cubemaps are packed in your map they will carry over when you copy the map back from. The mat_phong setting enables or disables Phong shading. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. is there any fps cfg that you would recommended? I was thinking of using snoozers,cfg used for counter strike source but wanted to see first if there is a known good fps cfg in the communty for dods (cfg is a file that decresases even more some graphical settings than by default in order to increase fps. Can i use this a for a certain tf2 freak Aurifex Apr 11, 2017 @ 2:56pm Nice posing, wish i. cfg in Notepad. So I have a australium rocket launcher and I use mat_phong 0. If you have a config, you can either set "mat_specular 1" which gives some cosmetics a wered fire effect which actually looks really bad, or you can have "mat_specular 0" which removes the shine from australiums and, more importantly, makes Uber charges look terrible. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. 2. cfg. cfg","contentType":"file"},{"name":"autoexec. On newer graphics chips with longer pixel shaders, Source includes specular contributions with Fresnel terms as well as more custom effects. Bump, normal-mapped, or specular (reflective) materials. Setting this to 0 will make ubersThis subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. mat_phong 0 fps_max 123 // Disable shadows r_shadowmaxrendered 0 r_shadowrendertotexture 0. a guide with screenshots of what mat_specular, mat_phong, and mat_bumpmap look like in various configurations ReplyCommunity News tf2pickup. After some google searching I found some commands and I binded them as: bind i "mat_phong 0;mat_specular 0;mat_bumpmap 0;cl_showfps 2;record fix;stop;snd_restart;hud_reloadscheme It went completely fine for the first 2 weeks or so. cfg [ENG], if you think we. Team Fortress 2 PC . r_shadowmaxrendered "0" // def. You can only see thr custom gun mat. mat_phong 0; mat_specular 0; mat_bumpmap 0What about mat_phong 0? I was using that as the baseline (the whole decrease thing). All gists Back to GitHub Back to GitHubshoober420 changed the title [TF2] mat_bumpmap "0" causes black polygon corruption [Linux] [TF2] mat_bumpmap "0" causes black polygon corruption Nov 20, 2020. 8 mat_phong 1 mat_specular 1 mat_bumpmap 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 r_shadowrendertotexture 0 // ----- //fromChris's config cl_showhelp 0. Won’t be able to show a picture of it since i literally can’t enable steam overlay for some reason. The best command to increase fps is: buy_graphicscardnew. bloodspray //blood. cfg. To build the cubemaps, submit the following commands into the game's console: Command. Included:. Maybe i from 2020, but if someone still lookin for an anwser, then here it is. Team Fortress 2. posted about 9 years ago. Linux Macintosh. If you see missing textures in your reflections, that will get captured when you build cubemaps. Coins. Tf2 is stuck on fake version of mat_phong 0 . Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. Go into the cfg folder. It should be, I have the most shittiest graphics for TF2, and I'm still playing on 95. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. Not all models and textures were included in the ripped. Will cause a material. //Step 2. posted about 3 years ago. Thanks! Looks great. R_spray_lifetime 2. This makes it glaringly obvious when the cubemaps have not been built and complicates building the cubemaps by requiring specular reflections disabled ( mat. Have you tried mat_specular 0? It also helps if a map has missing textures but you have the required games. This is a really good and simple way to get it and boost your performance: Lighting is done on the GPU, but TF2 is typically CPU bound from what I heared. After some google searching I found some commands and I binded them as: bind i "mat_phong 0;mat_specular 0;mat_bumpmap 0;cl_showfps 2;record fix;stop;snd_restart;hud_reloadscheme It went completely fine for the first 2 weeks or so. If I set mat_phong to 1, it goes silver/muddy gold. jiink Aug 5, 2016 @ 7:32pm. add it to your autoexec file in: WINDOWS (C:) > Program Files (x86) > Steam > Steamapps > common > Team Fortress 2 > tf > cfg. If you add a ton of commands like the ones in this thread and they fuck your game up, open your library, go to TF2 properties, and add -autoconfig in launch options. mat_specular 0 (and mat_bumpmap) mayyybe. A: Go into the console and put in "mat_specular 0" without the quotes. get a performance config and then manually raise the settings you want to keep high. ago. It's not quite dxlevel 81, but it's sorta close: mat_phong 0 // Disable phong for flatter shading mat_disable_lightwarp 1 // Disable light warps mat_reducefillrate 1 // Simplify material shading and use some DX8 features mat_hdr_level 0 // LDR r_cheapwaterstart 0 // The distance at which transitionary cheap water starts. 8. So turn it off or add it to your exception list! Shaded material in chams requires “mat_bumpmap 1”. Kr. The same goes for the modules. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. An update to Team Fortress 2 has been released. Accessed from Material tool, materials included (previews are. I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. Wouldn't use it if fps is a big concern to you. mat_forceaniso 0 . Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. Althoug i prefer dx level 90 and 800x600 res, relatively no lag, any lag is server side, and stil pretty good gami mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. AutoModerator. If set to 0, a. mat_specular 1. my TF2 weapon props have a purple tint on them (not a black and purple color) and it makes me mad that i can't use them with. I've lowered my texture and model details and a bunch of other video settings quite low. Collection for pyro related Gmod stuff. cfg. 0. More responsive? In TF2, technically, but that's not the blanket statement people think it is - it only applies at all when the game's update loop is tied to the render loop. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. Here is Idle. 7 for LCD with TN). Here is Idle. Set to 1 to enable. Business, Economics, and Finance. Y Reply More posts you may like. I'll be working on a permanent fix for this soon. mat_specular 0 buildcubemaps mat_hdr_level 0 map. I have tried mat_phong and that does help but I would really like to play over 30fps and be able to deal with servers with lots of people quite well. S 2. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. posted about 10 years ago. 0004 // a bit less wordlighting, default is . mat_specular 0 mat_trilinear 0 mat_viewportscale 0. ARCHIVED. i ♥♥♥♥♥♥♥ got frozze when i typed MAT_SPECULAR 0 #3. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. I (Myxa) am not the original creator of this addon, Frewie made this. funkes lightwarp. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. Log in to add games to your lists. Setting this to 0 will make ubers // non-shiny,. Anyways this helped a lot thank youMat_specular 0 Building_cubemaps 1 Buildcubemaps Mat_specular 1 Reply Acadia. Otherwise try adding cubemaps and building them if you haven't. Hypno-Eyes (Shining) with white paint 3. << Half Life 2 & Team Fortress 2 need to be installed for the map's textures to work correctly! Type in the console "mat_specular 0". Go to the Config folder. A bump map adds the illusion of depth to a flat object. My PC specs are: 8 gb 2666 Mhz Ram, gtx 1050 ti 4 gb, full hd 1920 1080 rersolution, 120hz monitor,intel core i7-8750H pana la 4. High End PC: Use 'Very High'. To fix it all u need is press ` then type "restart", after this ,. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of. Team Fortress 2. I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. Femscout Renovation v3. ReverendV92. This page contains the in-game settings, config files (cfg) and hardware setup of jayhyunpae. cl_phys_props_max "0" // Sets the maximum amount of clientside props your client can have at once. . 0 Frags – +. Put in in the release parameters this. Created by Vintage Sniper. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Garry's Mod > General Discussion > Topic Details. Cubemap hell. #7. Skip to content. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Putting those 2 commands together makes gold look like wood. If you put mat_specular 0 into your console, Australiums will loose the weird piss-yellow color they get they get when you run. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Question about some console commands. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. Well, for one, you were in the motion editor when you took that pic and that can affect how things look. exe and put this in Steamsteamapps, where all of your gcfs are. mat_specular 0 mat_trilinear 0 If you're not sure what CPU you have open control panel, go to system and security, then. quote • multi-quote • link. How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and easily, without decompiling them first. I know some people that turn off Phong and it. Setting this to 0 will make ubers. cl_SetupAllBones 1 // This is a fix for bones not being setup sometimes. Team Fortress 2. r/tf2 • PSA: Bots are now picking other classes and votekicking real players, only saying "f1 its a bot" in chat (they say. 78 ms/f) 3. Since Chris' configs were abandoned, this one is the better choice, being that it's active and is updated with more convars that increase. Open autoexec. cfg. If I set mat_phong to 1, it goes silver/muddy gold. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). Ass exploder Feb 17, 2016 @ 1:22pm. I'm using +mat_phong 0 +mat_specular 0 but they don't work in comp. Created by DTCC. DAKKADAKKADAKKADAKKADAKKA. If the floor brightness becomes a problem, type 'mat_specular 0' into the console. bat file and put this inside it:Community News tf2pickup. I don't run any of chris's configs, is play on DX9. Includes:. im wondering if there are any mods that make water look HORRIBLE?Exponent for phong component of rim lighting. However, the non-gold bits on the Rocket Launcher also have a gold sheen. [Solved] Compiling Custom Textures with Maps (TF2/Hammer) Is there any quick way to remove all reflections from a map that I am editing?. fpsconfig. Edit: Enabling mat_specular didn't work either. Note. How to Improve TF2's Performance on Weak Machines. All Discussions. Poster for a modern take on the TF2 Mercs. Mar 18, 2014 @ 11:44am type mat_specular 1 in console #1. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Team Fortress 2 FPS Increase. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. If you need to disable reflections for whatever reason, the console command is mat_specular 0. Меняет светимость от убера. mat_specular [0,1] - If set to 1, uses specular lighting. So i'm having trouble getting one command in my autoexec to work. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Also, small frame rate increase. cfg and not . Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. 191 ratings How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and. To unload the cheat, just press F11 and the. Team Fortress 2 Tips. poloide21 • 1 yr. I tried running mat_phong 0 and mat_bumpmap 1 and they look normal. It's not a launch option. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. I have a fairly large autoexec and all of it seems to work fine except one command. cfg didn't contain anything related to it. Showing 1 - 7 of 7 comments. Setting this to 0 will make ubers. Thankfully, mat_phong 1 doesn't help. Valheim Genshin Impact. Submit mat_specular 0 and later. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. R_decals 128. 05 - By default, TF2 makes sounds play 100ms later after they happened (0. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. This is probably the most important part for boost fps, first of all I want you to create a . 0 Frags – +. use mat_specular 0 and mat_bumpmap 1. Hi I've been having this issue on Gmod for a few months now. mat_use_compressed_hdr_textures "1. bug siins Sep 15, 2016 @ 10:43am. 837K subscribers in the tf2 community. I've been having trouble with buildcubemaps as well. KONAN Sep 22, 2017 @ 8:12am. Thankfully, mat_phong 1 doesn't help. In worst scenario: 1. 2013 · 0 comments Open [TF2] mat_fastspecular doesn't work #1602. looking for good config/autoexec + video config. KONAN Sep 22, 2017 @ 8:12am. Restart SFM and check the materials again. ragdoll_sleepaftertime 0. All rights reserved. As a result, you'll have to turn mat_specular off in the console before you build. mat_picmip 4. #1 Nygma I'm not sure if this is normal, but every time I open my game and change mat_specular from 1 to 0 it changes all of my video settings to high and turns on bloom. TF2 Config. The jayhyunpae tf2 settings page has been viewed for 5. Garry's Mod > Manage > Browse Local Files Open the new autoexec file you made in Notepad. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. Federal Casemaker with orange paint 2. I've had the same problem. mat_specular 1. cfg so you don't have to go through he VPKs and change things. Posted September 16, 2020 (edited) same here, ion know the problem. Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. You must have Team Fortress 2 for models, textures and sounds. Low End PC: Use 'Medium' or 'Low'. Team Fortress 2 PC . After that you add a launch option called "exec autoexec" or "exec autoexec. This should’ve fixed it. No. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Run your system defragger. Go to the Team Fortress 2 folder. I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. wikipedia. Building cubemaps for LDR. For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Is there any way to make the game look pixelated without resolution changing?" - Page 2. budget_show_history 0 //turn history graph off and on. Don't do anything, just re-start SFM and the map now has proper reflections. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0/1 with the opposite to whatever the command is currently set to eg. Does anyone know the reason why this happens or can help? If so please leave a comment below. Features: HUD streak counter! (can be toggled off). 022000. . Team Fortress 2. For example: textures=high. hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. The Pitiful State of Team Fortress 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. posted about 10 years ago. quote • multi-quote • link. Make sure to save the session first if you've done anything, as once it finishes building environment-maps for the map, Source FilmMaker will reload the map. mat_specular "0" // 0 Specularity on objects. cfg. mat_specular and mat_bumpmap both set to 0. ; rotate. Save it as autoexec. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. but there is a cvar mat_specular_something which disables reflections. Inspired by the eponymous crates from Team Fortress 2 by Valve Software. 2. However once I build my cubemaps and reload the map they render normally. E: nvm turns out the server had sv_pure 0 and i had installed a skin that fixes australiums on mat_phong 0 years ago that i completely. Hope you enjoy the Guide about Team Fortress 2 – autoexec. type buildcubemaps in console 4. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. This isn't the answer but it helps framerate a lot. good to turn off on low end. ago. posted about 3 years ago. Give me your best Team Fortress 2 pick-up lines and I'll try them on my wife. How to stop reflections in SFM. The game runs this at start-up. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. By Green_bannana. Setting this to 1 on dx8 will"mat_specular 1" for prop shine "mat_specular 0. -map <mapname> (Load a different level; clears texture cache) These are all the commands that maximize game performance, maximize graphic detail, and give the best network settings for TF2 (copy and paste these into the cfg file):-----cl_burninggibs 1 mat_phong 0 mat_specular 0 mat_bumpmap 0 r_lod 0 mat_picmip -10 mp_usehwmmodels 1 cl_new_impact_effects 1 bind w +mfwd bind s +mback bind a +mleft bind d. r_rimlight 0. Feature Request Team Fortress 2. Additionally, every time the portal warps the map to a different dimension, players get a random effect from the haunted slot machine. turn it back to the way the game usually runs and it should look better. Run Steam's defragger for TF2. Делюсь самой нужной информацией,. Hope this helps. Right Click TF2. mat_luxels: 0: Yes: Turns on luxel visualization. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. A: Enter "mat_specular 0" into the console before entering buildcubemaps. Google wasn't helping much but I didn't search here first my bad. So i watched his mod video both of them and non of the mods game me that shadow on the weapons. There are 2 ways to fix this. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 4K views 6 years ago. mat_trilinear 0. Basically, this mod takes the awful TF2 Bucket and enhances it! Look at the screenshots for a comparison and what is changed!.